Plot: Leonardo, Donatello, Raphael and Michelangelo are four turtles that have been mutated into anthropomorphic beings by strange ooze. Throughout their lives, they have been trained in the art of the ninja by their master, Splinter, an anthropomorphic rat and ninja master.
When their sewer home is infiltrated and destroyed by mouser robots, the turtles are separated from their master. They’re able to contact Splinter via shell phone to confirm that he is alright, but they still have the task of finding out who sent the mouser robots, finding a new place to live and reuniting with Splinter.
Trapped, with the integrity of the tunnel compromised, the boys decide to hit the surface world for another route through the sewers. Raphael is forced to dash and hide all over the street to avoid being seen by other people while in search of another manhole cover to reenter the sewers in. They manage to find another manhole, but it’s being blocked by a huge truck that some gang members are currently using to perform a robbery.
While Raph tries to move the truck, they hear the gang members start to return, so Raph quickly hides in the truck, only to be locked in as the gangsters leave. As Leo, Mikey and Donny try to follow Raph, Splinter gets cornered by mousers in the sewer.
Once they catch back up with the truck, Donny manages to open the electronic lock and free Raph, but their reunion is shortlived when the gang members return and face off against the turtles. However, the boys easily defeat the entire crew, and the gangsters run off. Just as they celebrate their victory, they find themselves surrounded again – this time by a mysterious group of ninjas. While the turtles struggle to take down the ninjas, Splinter manages to defeat the mouser robots.
However, the damage done by the robots causes the floor to crumble beneath him, leading him to an unexplored area of the sewers.
The turtles take the truck, escape from the ninjas and return the stolen money to the cops as they get back to the sewer and reunite with Splinter. He leads the boys to a huge chamber that they’ll be calling their home from now on since their previous one was destroyed.
Meanwhile, a mysterious man meets with the gang leader from earlier as he relays the information about the lost truck and money. He’s not given mercy from his master, and screams ring out from within the temple.
Breakdown: I love Teenage Mutant Ninja Turtles, past and present. They have such a ridiculously goofy premise that works so well that it has managed to stay not only relevant but very popular throughout many different incarnations.
The 2003 version, co-produced by ew4Kids is known as one of the darker versions, though still not touching the original comic’s darkness. When this first aired, I watched it fairly closely, but I won’t deny that I was a bigger fan of the 80s version.
So what does episode one bring to the table? Well, first, there’s no explaining the backstory of the turtles at all, which is odd because the theme song, unlike the 80s version, doesn’t talk about it at all. Yes, TMNT is so popular and well-known that most people already know of the backstory, but considering how silly the concept is, you’d think they’d take the opportunity to explain to the younger folks in the audience as to why everything is as it is.
That being said, they do a great job of not only keeping the turtles loyal to their specific personalities, but they also update them a little to appeal to a more current audience. Mikey and Raph in particular had some great moments and lines, some even earning legitimate laughs out of me.
The story is solid enough – the turtles are forced above ground and meet up with some thugs in an effort to get back home, and things aren’t quite as they seem. They run into even more trouble with a more viable threat and regroup back home with Master Splinter. Nothing groundbreaking, but a decent amount of action, suspense and little tidbits for the more seasoned TMNT viewer such as poking at Shredder and interrupting Mikey before he can fully say ‘Cowabunga’.
I honestly didn’t remember that the Purple Dragon gang worked for Shredder, but it makes a lot of sense.
A few things were left up in the air though, like who sent the mouser robots and why. Shredder didn’t seem to as he doesn’t seem to know of the turtles at this point, and the gang leader didn’t mention anything about them.
Also minor and expected, but for an episode that spent a decent chunk of time teaching the turtles that they need to be as hidden as possible, even during an attack, they sure did give mixed signals in one scene. Mikey does what he does and decides to stand out in broad daylight right in front of a thug for like ten seconds and making a joke before attacking the guy. This wouldn’t be a big deal if Leo didn’t praise him for it. Yes, he did knock out the thug, but he just broke the main rule of both ninjas and their family to make a joke.
The art and animation are actually pretty nice. I should be clear and say 4Kids only had a hand in this series’ production. It was co-produced by Mirage studios with the art and animation being done by Dong Woo Animation. I’ve seen some people criticize the 2003 art for being a bit too muscular and craggy, but I actually like it quite a bit. It fits in well with the environment that’s been created, and it suits the darker and more serious tone better than the curvy cartoony 80s version.
The music is also pretty well done. I don’t know if 4Kids made the theme song, but I wouldn’t be surprised as it’s an earworm with some kinda cheesy lyrics. The BG music fits well with the series, and it does a good job at amping up some action while also not interfering with the more lighthearted moments.
Overall, this is a pretty good episode. Not anything epic or even great, but it was still enjoyable the whole time through with some great jokes and action.
Next episode, the investigation into the mousers leads the Turtles to a new lair and April O’Neal.
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