Memories Episode 3 – Cannon Fodder Review

Plot: In a communist dystopian reality, life is all about one thing – shooting cannons at the enemy.

Breakdown: As you can tell from the lack of a description, I am at a loss with this segment. That is really all this segment is – life begins and ends with these insanely massive cannons that they shoot at some unseen and unnamed enemy.

It’s not hard to get the ‘true message’ behind it. This is war. It has infiltrated all of life. The children are taught nothing but the mechanics of the cannons. The adults are either stay-at-home moms, teachers, cannon loaders or military personnel. Everything is steel and steam. They are the only life on this slab of metal, but it’s hard to say they’re really living.

The episode focuses on an unnamed family where the mother is a stay-at-home mom, the father is a cannon loader, and the son is infatuated with becoming the ‘one who shoots the gun.’ He has absolutely no real grasp on this war outside of what he’s been taught about the cannons.

He only knows that they shoot cannons at the enemy, and the enemy is bad. He even asks his father who the enemy is, and he gets no answer outside of the standard “You’ll understand when you’re older.” There’s also a crayon drawn cartoon of him imagining himself as the big general in this war against the enemy, and he can’t even imagine a real description of them outside of evil-looking people with cannons.

The only thing we learn about the enemy is that they live in a mobile city that we never see.

That is how far the brainwashing goes – you’re forever awash in war, but you have no grasp on the enemy or why you’re even fighting. The higher ups just tell you they’re bad, so they must be bad. This is especially exemplified in the scene where the cannon finally fires and everyone in the city does this united monotone cheer that they seem to be forced into doing.

It’s a pretty heavy-handed message that doesn’t go far enough to make any sort of impact. They spend an inordinate amount of time focusing on the cannons, but only a minute or two focusing on how little those in charge care about the civilians. The workers are being poisoned by the gunpowder, but we only see them protesting against it, not anyone suffering from it. Other than the father getting yelled at during work once, there’s nothing else. It’s dreadfully boring, if I can be blunt.

This story also doesn’t go anywhere. I was expecting some big ending or counterattack, but all they show in the last 30 seconds is an air raid light shining through the window, which I guess is ominous, but I can’t even be sure that’s happening because they make that exact same noise when the cannon goes off. It shouldn’t be going off late at night, but still.

The entirety of the show is the kid goes to school, the father goes to work, they shoot the cannon, the son comes home, the father comes home, we get a recap on the news about how many shots were fired from the cannon that day and what damage they presumably did, and then we get the aforementioned cartoon as the kid goes to bed and the raid starts. The end.

The one thing that kept me interested was the visuals. This segment has art and animation akin to those old British cartoons. It’s all scratchy like it’s drawn in charcoal. The character designs and the background art are pretty nice to look at, as much as a socialist city of steel and weaponry can be nice to look at. Plus the environment and the directorial style were very interesting.

I feel like this whole movie went in reverse. Have this segment be first and have Metallic Rose be last. You shouldn’t have your movie start on a high note and end in a misfire….get it? Because…cannons.

It’s not terrible, it’s just…boring and obvious. It’s also not saying anything most people don’t already know. I feel like I’m just not getting something about this episode, but no matter how much I dig, I just can’t find more substance.

Additional Information and Notes: Memories – Cannon Fodder was directed and written by Katsuhiro Otomo, and it was produced by Studio 4°C.

Recommended Audience: Nothing at all really happens, but given the tone, I suppose 7+?


If you enjoy my work and would like to help support my blog, please consider donating at my Ko-Fi page. Thank you! ♥

Buy Me a Coffee at ko-fi.com

Memories Episode 2: Stink Bomb Review

Plot: Nobuo Tanaka has a cold that he just can’t shake. He goes to the clinic to get a shot for his illness, but nothing seems to help. Some coworkers at the pharmaceutical development company in which he works suggest that he try an experimental drug for colds that their associate has samples of in his office. After he takes one, he falls asleep on the couch in the break room. Hours later, Nobuo wakes up and finds everyone in the building has passed out.

After triggering the emergency accident alarm, he’s contacted by the higher ups at the company who tell him to gather the pills and some documents and meet them in Tokyo immediately.

The drug that Nobuo took was actually a secret experimental drug that they were contracted to make by the government to use as protection against biological weapons, but it seems to have counteracted badly with the shot he received earlier. While this seems like an easily fixed mistake, it’s soon discovered that the mass wave of unconsciousness is caused by a smell Nobuo is giving off, and it’s so strong that he leaves a wake of unconscious bodies wherever he goes.

They have only two options; find some way to contain his stench and bring him in alive or find some way to kill him.

Breakdown: I kept hearing about how the other two episodes of Memories were nowhere near as strong as the first entry, and this episode supports that.

I don’t know what to make of this segment, really. They don’t even tell you if the people are falling unconscious or dying. The episode is mostly comedic, especially if the music is any indication, so I’d assume they’re just passed out, but they never say one way or another.

That’s one of the reasons why this segment feels like it doesn’t have much tension. People were dying and hallucinating in the first episode. They were locked in a mysterious haunted hologram within a living pile of space debris, tormented by images of their past and warped visions of their desires, luring them into doing what a shadow of a ghost wanted them to do.

This one has people supposedly just passing out due to the stank of a guy’s chemical sweat. It’s still a crisis, and who knows when or if these people will ever wake up, but it still doesn’t have anywhere near the level of impact that the first episode had, which is weird considering the magnitude of attack with which they chose to strike down Nobuo.

It is beyond insane what they do to try to kill this one person. Granted, they can’t get near him due to the stench, which is so strong it can pierce through gas masks and ventilators, but then they have to up the ante. The stench is somehow so powerful that it even affects electronics. They either go haywire or become disabled. Snipers in the area couldn’t get a clear shot because their electronic scopes were screwing up.

Then they try even more powerful munitions like a slue of attack helicopters with missiles, ground to air missiles, tanks, machine guns, battleships, even liquid nitrogen machines, and they all fail to hit him. You’d think one would hit close enough to kill him, even if it wasn’t a direct hit, but nope. The worst he gets is a little frayed jacket and some dirt on his pants.

At a certain point, you’d think they’d realize that the smell is causing the electronic disturbances and stop attacking him with anything that relies on anything remotely electronic (they do have non-electronic sniper rifles, guys) but nope. Up until the very ending they’re using electronic devices and machines, mech suits no less, to contain him.

By the way, during this whole onslaught, Nobuo’s riding a motor scooter….Yep. It craps out near the end, but he rides it the whole way without issue, and it’s more implied that the scooter probably died from the damage it received during the attack than the stink off of Nobuo.

They also realize something else about this chemical early on, something that was told to them by the company’s higher ups – the stink gets worse and more powerful as Nobuo gets increasingly stressed and starts to sweat more. So they decide scaring the living hell out of him by confronting him with a darkened sky of attack helicopters and missiles is a great idea. Good job, guys.

No joke, this whole thing might’ve been resolved with gentle words, some kindness and care, but they’d rather blow shit up with complete disregard as to the innocent people they might be killing in droves in the process.

Also, for some strange reason, this smell prompts the spontaneous growth of plants and flowers. They never say why.

The ending is very predictable. It seems like it’s an anti-climax because Nobuo gets so panicked after being cornered by the aforementioned mechs that he causes a massive breakdown in electronics in the area. They quick cut and show that Nobuo was…killed? They find his jacket, and that’s all we see. They also make it very clear that these mech suits, for no reason, have the ability to tint the helmets and mask the person inside.

Everyone’s clamoring after stopping the stink, and they bring in the American soldier in the mech suit to congratulate him. He hands over the suitcase with the sample, clears the tint from the helmet and reveals that he’s actually Nobuo and the stench is still with him, just contained in the mech. Everyone panics as Nobuo ejects himself from the mech suit and releases the stink, supposedly damning everyone in the world to coma-dom.

Not only is this ending predictable, because otherwise it would be anti-climactic and make no sense, but it also….makes no sense.

If Nobuo had a massive electronic-killing panic attack, how did the mech still work after the breakdown? How did it work with him inside it?

How did no one get a confirmed kill? They really just saw his jacket and were like ‘he ded’?

I assume his breakdown knocked out at least one of the mech guys so he could take his suit, but why did the other mech guys get away unscathed? How did they not notice one of their own wasn’t who he said he was?

How did Nobuo get all the way into the command center without alerting anyone to who he was? Why did they not force him to take the suit off before going in? Or at least clear the tint? How did Nobuo know how to use the mech suit?

Why did it never occur to him that the smell was coming from him? You can literally see the gas emanating from him.

Why did he completely ignore the advice of his grandma? She’s yelling to him from a helicopter begging him to go to the mountains instead of Tokyo, and it’s like he never even considers it. Why even have that scene in there then?

All in all, this is an interesting concept, but it’s one of those movies where I can’t help but be put off by how little sense it all makes. The tone is silly but is still trying to seem like there’s a lot on the line. Nobuo’s a dumbass, but he’s not entertaining enough to be memorable. It’s just a confused movie.

Great soundtrack, though.

Additional Information and Notes: Memories – Stink Bomb was directed by Tensai Okamura, who also directed Kikaider, Wolf’s Rain and Blue Exorcist. It was written by Katsuhiro Otomo, who also did the screenplays for Metropolis and Steamboy. It was produced by Madhouse, the one segment of the movie not to be produced by Studio 4°C, and it is currently licensed in the US by Sony Pictures Entertainment.

Runtime: 37 Minutes

Year: 1995

Recommended Audience: If these people are dying, then there’s mass murder/death. Lots of ridiculous explosive violence, but no blood. 8+


If you enjoy my work and would like to help support my blog, please consider donating at my Ko-Fi page. Thank you! ♥

Buy Me a Coffee at ko-fi.com

Memories Episode 1: Magnetic Rose Review

Plot: The Corona is a ‘garbage’ ship in the outreaches of space. The captain, Ivanov, is about to head home when Aoshima, their tech specialist, notices an SOS signal. They don’t want to investigate, but fear the repercussions for ignoring a distress call, so they decide to give it a quick check. Ivanov sends his two engineers, Heintz, a serious worker and family man, and Miguel, a goofy womanizer, to explore the odd cluster of debris where the signal is originating only to be astounded when the inside is revealed to be a magnificent mansion where holograms, hallucinations and fake décor are peppered throughout. Who is sending the SOS, and is it really a call of distress?

Breakdown: Memories is actually an anthology film, but I felt it better to review each section on their own.

This project has a lot of talent attached to it. It was produced and based on a manga written by Katsuhiro Otomo, most famous for writing and directing Akira, as well as directing Steamboy and doing the screenwriting for Metropolis,. There’s also, of course, the marvelous Satoshi Kon, creator of works such as Perfect Blue, Millennium Actress, Tokyo Godfathers and Paranoia Agent.

The talent is definitely reflected here, because the film is off to a strong start with this episode.

It’s a haunting and intriguing tale from start to finish. The characters’ memories and even Eva’s, the lady of the ‘house,’ are manipulated, used and warped to suit Eva and seemingly the station’s desires.

The movie does a good job of connecting you with the characters from the getgo, allowing the film to be filled with tension and be immersive. There are also several aspects of mystery along the way – not just with Eva, but also with Heintz. A particular revelation with him was heartbreaking when I realized it was a real memory and not a manipulation.

The art and animation are fantastic….barring the CGI, which hasn’t aged well. It stands up well against other 1995 CGI, but by today’s standards it’s downright ugly sometimes. Luckily, it’s not very prominent throughout the episode. Only the shots of the station itself and some action shots are noticeably CGI.

The music is beautiful and very impacting. I particularly enjoyed the song at the very end. Yoko Kanno did the music for this segment, so the quality is no surprise.

Overall, this episode is wonderful and a great start to the movie. However, I am a bit wary of the other two entries as they’ve been noted as being much weaker than Magnetic Rose. Hm.

Additional Information and Notes: Memories Episode 1 – Magnetic Rose was directed by Koji Morimoto, who also directed the Beyond segment of The Animatrix and did animation work on Akira. He also co-founded Studio 4°C – the company that produced Memories. The screenplay was written by Satoshi Kon.

The entirety of Memories was based on a manga by Katsuhiro Otomo.

Runtime: 1 Hour, 53 minutes

Year: 1995

Recommended Audience: There’s one fly-by shot of naked breasts via a photo Miguel has, but it’s literally on screen for about a second. Other than that, there’s some corpses and skeletons lying around and a kid is shown to semi-graphically die from a fall. 10+


If you enjoy my work and would like to help support my blog, please consider donating at my Ko-Fi page. Thank you! ♥

Buy Me a Coffee at ko-fi.com