SSBS – Megaman NT Warrior Episode 4 – Count to Three!

SSBS - Megaman NT Warrior Ep 4 Screen1

Plot: Yai and the others are held hostage at school by a crazed rare BattleChip collector named Mr. Higsby intent on obtaining Yai’s rare and expensive BattleChips.

Breakdown: Today’s episode introduces us to the rare BattleChip-crazy Mr. Higsby, who is surprisingly not part of WWW, and his NetNavi, Numberman, who actually has a pretty cool design.

Mr. Higsby is a guest lecturer at Lan’s school, talking about fighting viruses and utilizing BattleChips.

Later, Yai brings the group to her log cabin in a tree. She had her daddy build her a secret base in her yard. The secret is the treehouse/log cabin shifts into a high-tech building designed for 3D NetBattling.

The group instantly jack in their NetNavis to try it out. It’s here where I have the honor of pointing out that when Maylu jacks Roll in, she does it while twirling in front of a pink background covered in hearts and sparkles. Come on, guys, be a little more realistic. At least add in a unicorn and a few rainbows.

The whole 3D NetBattling thing is meant to be impressive, but the way they went about it makes it so that….it’s kinda not. From what we see of the 3D stage in a far shot, it just looks like they superimposed the typical shots of what we usually see in the net onto a big platform in front of them. And then when they start battling, they just switch back and forth from the characters to the scene in the net, which is how it typically goes anyway.

SSBS - Megaman NT Warrior Ep 4 Screen2

In conclusion, nothing changed and I just wasted your time.

Dex and Gutsman battle Yai and Glide who win because she’s rich and has access to all sorts of rare BattleChips that make Glide overpowered, despite not being a NetNavi designed for battle. Nice to see Megaman laying the groundwork for pay-to-win games. Good job.

Anyway, since I just mentioned Yai’s rare expensive BattleChips, obviously Mr. Higsby is in her super secure server, waiting in the wings with Numberman, spying on them.

The next day, Mr. Higsby sets up to attack Yai while the entire group is helping their teacher, Miss Mari, edit the school newspaper. Why does she need all of these kids to help edit the paper? I have no idea.

Lan is slightly late to the meeting, so when Mr. Higsby locks the school down to trap Yai, he gets locked out of the computer room. Numberman/Mr. Higsby threatens to destroy the school’s computer system if she doesn’t battle him for her rare BattleChips…..I’m not sure why he doesn’t just steal the chips. I guess he’s an honorable asshole?

Yai initially doesn’t care because she says she’ll just have her daddy buy the school a new system, but Maylu and Dex point out that he can’t replace the data. I’d think any school with valuable data on their system would regularly back it up somewhere offsite, but this is a public school system so maybe I’m giving them too much credit.

With Miss Mari’s permission, and somewhat insistence, Yai begrudgingly agrees to battle Numberman. I’m not exactly sure why she’d agree to battle him just hand over the chips. She’s always talking about her daddy’s endless supply of money – surely he can buy her new ones. She needlessly risking her NetNavi’s life…. She jacks in Glide, but even with his fancy BattleChips, he quickly gets laid out by Numberman.

Megaman gets jacked into the system.

Dex: “Megaman!”

Maylu: “That must mean that Lan’s right outside the classroom!” First of all, how did you not hear him banging on the door for the past several minutes? Second of all, just because Megaman is in the net space doesn’t mean Lan is right outside the classroom. He could be anywhere in the school.

SSBS - Megaman NT Warrior Ep 4 Screen3

Numberman has a really weird manner of attacking. He rolls a big die and whatever number it lands on is the number of explosions that will occur right next to the die, which means anyone who catches onto this will be able to combat it quite easily….just…ya know…stay away from him when he rolls the die….Also, having your attack strength completely reliant on the roll of a die seems very inefficient.

The school’s security system blocks Megaman from interfering in Glide and Numberman’s fight any further, for some reason, and Lan and the others deduce that Numberman must be controlled by Mr. Higsby.

They decide the only way to end this is by teaming up against Numberman, but they need to disable the school’s security system to lower the walls blocking them from Numberman. Roll offers to interface with the walls to see if there’s anything in the code that would lead them to the password…which…makes sense, but also makes it seem like this super high-tech security system is extremely flawed.

Within less than a minute, Roll finds the word ‘Dove’ and Miss Mari states that the password is the number of doves at the school, which she can’t remember so Lan goes out to count them.

Mr. Higsby: “Unbelievable. The competition will be over by the time he gets back here.”

Miss Mari: “You’re the one who’s unbelievable, Mr. Higsby!”

Mr. Higsby: “Pardon me? ….*Elvis voice* Thank you. Thank you very much.”

…………………………………………..Hello completely random Elvis impression that I doubt any child watching this would understand or find funny.

Lan counts 34 doves, which is the correct answer.

Within less than three seconds, Roll already has the second hint – tennis: the number of tennis rackets the tennis team uses…..Ya know, these numbers seem awful arbitrary. What if you get more doves? What if a dove dies? What if you buy more tennis rackets? What if the kids lose some of them?

My point is made even more apparent in the next scene. Lan accidentally enters the girls locker room and they throw tennis rackets at him. He goes into the storage room and counts the rackets there, which is the correct answer. Why don’t those other rackets count?

SSBS - Megaman NT Warrior Ep 4 Screen4

Anyway, the number is 63?! 63 tennis rackets?! I’m almost certain no school would buy that many rackets, especially when typically only one or two is in use at any given moment.

Another issue with this password thing is, if Mr. Higsby knows the system inside and out and is currently manipulating it….can’t he just change the password to something only he knows?

The final hint word is flowers, which indicates the number of potted flowers in the schoolyard. Again, that number can change at any given moment. The flowers could die, the landscapers might plant more without notifying anyone, some could get destroyed by the children. You guys really need a better password system.

Lan loses track counting the hundreds of potted flowers, but a mysterious green-haired woman who seems to be the landscaper and someone who knows what’s going on but for some reason isn’t interfering, tells him the exact number.

Numberman throws three dice this time…..why he wasn’t throwing that many to begin with, again, I have no idea, but with the walls down and Megaman able to access the fighting area, they’re able to save him. Numberman surrenders and relinquishes control of the school’s security system.

SSBS - Megaman NT Warrior Ep 4 Screen5

They confront Mr. Higsby who begs on his hands and knees for forgiveness, claiming he couldn’t control himself and that he loves BattleChips while most people don’t appreciate their value….I don’t think that’s true because most people seem to drool over rare BattleChips.

For a second, it seems like Miss Mari might actually punish Mr. Higsby….but instead she just asks him to remember back when he was a child and got his first rare BattleChip (?! How long have PETs and stuff been around?) He probably didn’t appreciate its value either, but the flashback and narration indicate it was the best day of his life……You’re really not making any sense, show.

Miss Mari gives him a second chance, even though he does not deserve it in the slightest. He hacked into a school’s security system. He held several people hostage/kidnapped them. He sprayed Dex with the school’s sprinkler system for trying to interfere. He threatened to destroy the system if he didn’t get what he wanted. He threatened a young girl into battle so he could take her rare BattleChips (If BattleChips are physical items, how does he take them without showing his face?) He nearly destroyed a young girl’s NetNavi, and we’re just supposed to forgive him because he wants to strong-arm rare BattleChips from people since they don’t appreciate them….when they do? And he was misguided all along when he didn’t appreciate rare BattleChips when he was a kid….when he did?

Anyway, to the epilogue, Mr. Higsby quit his job educating children on rare BattleChips and security systems thanks to Miss Mari’s kindness in forgiving him. He wants to do good for people now, because apparently valuable education doesn’t do that….So he’s…selling rare BattleChips.

Hey, writers, when you wanna make sense, please contact me. Your logic is about as airtight as a butterfly net.

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So that was that episode, and it was actually pretty okay. The things I talked about in regards to the security system’s password being too easy to figure out is probably forgivable given this is a kid’s show, but I can’t give as much leeway to the fact that the numbers would probably change all the time and some of them make no sense.

At least Mr. Higsby is a little better of a bad guy considering he’s not out to just cause chaos like the WWW members, he actually has a goal, but I definitely don’t agree with him getting no comeuppance for his actions.

Numberman has a cool design, but for a guy who obsesses over rare BattleChips, he really doesn’t use any. He just uses that same lame dice rolling trick. I also find it really strange that Megaman was able to intimidate him so easily. A guy with a huge collection of rare BattleChips should be able to put up a better fight, especially if he makes a habit out of bullying people out of their chips.

The tension involved with running around trying to figure out the password was much more intense and interesting than last episode where we sit on the edge of our seats hoping a little girl gets to the potty in time.

I didn’t really quite get the significance of introducing the 3D NetBattling system since it, honestly, looks no different to the viewer than it ever did before. It really just established that Glide could be a good fighter with rare BattleChips despite being a NetNavi not designed for battle. Not that matters because he couldn’t do anything against Numberman, even with the chips. He may have lasted a little longer than he would have otherwise, but that’s about it.

Next time, WWW targets a robotic fish aquarium. I’m not sure if a robotic fish aquarium is a really good idea or a really stupid one. Thoughts?


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SSBS – Megaman NT Warrior Episode 2: Subway Scramble!

SSBS MNTW EP2 TITLE

Plot: Lan and Maylu try to stop a runaway subway train when Count Zap and his NetNavi, Elecman, wreak havoc in electrical devices all over the city.

Breakdown: Today’s episode starts with Dex fixing up Gutsman in order to prepare him for a rematch with Lan and Megaman when he’s suddenly attacked by a robot cat who has gone crazy.

For some reason, despite being in a hospital, the doctors and nurses just leave the cat with its jaws locked on Dex’s leg. All they do to treat it is elevate it. Also, this isn’t some random pet robot cat – it’s meant to catch mice. I don’t know how bad of a mouse problem you’d have to have to buy a robot cat, but okay.

At some flower shop where a new character, Sal, works, Maylu and Lan sit down for some tea. We get confusing dialogue that implies Maylu is just now learning that Dex was hurt even though in the scene preceding this, she was with Lan when he visited him. *shrug*

They discuss World 3, which are the big baddies being led by Dr. Wily. Their mission is to cause chaos within the cyber matrix, and they were obviously responsible for the fires in the first episode.

SSBS MNTW EP2 screen1

Maylu and Lan follow their teacher, Ms. Mari, into an antique shop where she’s getting her fortune told. Because kids just do that. As she’s about to ask about something that seems to be embarrassing her, Lan and Maylu decide to see what the fortune telling fuss is about.

Meanwhile, Dr. Wily enlists the assistance of Count Zap, who uses his NetNavi, Elecman, to cause chaos in every electrical device in the city, including a robot dog who attacks Dex in the street, on the same leg that the cat did no less. So….the people at the hospital just let him go without getting that cat off of his leg? Waiting long enough and with enough pressure, you could cause serious damage to his leg that way.

The dog steals Ms. Mari’s handbag, because robot dogs are nothing without their accessories, and it runs away. Lan and Maylu give chase, following it into the subway where it suddenly becomes docile again. The virus jumps, I guess, to the train and starts speeding out of control.

This woman is fully prepared to be surprised and confused when the train comes by.

SSBS MNTW EP2 screen2
All glory to the hypnotoad.

The train is so messed up that neither the engineer nor those back at the control center are able to do anything about it, and it’s speeding up so much that it’s already caught up with the train in front of it. If something isn’t done soon, they’ll crash.

Lan busts through the cab of the train with a fire extinguisher and even though the train is chockful of adults, they seem perfectly content to just let two ten year olds into the cab to see if they can stop it. It’s just like every anime ever says, ‘When shit hits the fan, call on a bunch of children. They’ll know what to do.’

They’re about to hit the other train, but the guys down at HQ are able to send each train down a different set of tracks, leaving them safe for the time being.

Lan jacks Megaman into the train to see what’s happening, and finds the train control programs being disabled by viruses. Megaman takes them out, but the damage has been done to the control programs, so stopping the train is up to Megaman and Lan. Megaman tells Lan and Maylu to move all of the passengers into the second car so that they can detach the second car from the first, allowing the second car to stop naturally. As they implement the plan, Megaman suddenly gets ambushed by Elecman.

SSBS MNTW EP2 screen3

Lan detaches the second car, but jumps to the first car….for some reason. I get that it’s probably to help Megaman, but he doesn’t know Megaman’s been attacked by another NetNavi. If it was to retrieve Megaman from the train’s computer….are you telling me he has to physically access the computer to ever get him back? That seems inconvenient. If these viruses can jump from one piece of technology to another wirelessly, why can’t Megaman just go to someplace that Lan can remotely access him instead of him risking his life to plug his PET back in?

The little robot dog helps him, too. It’s cute, but I still don’t get how he was instantly cured of the virus when he came on board. Viruses typically don’t fully leave one host when they’re spread to another. Put it another way, if you gave the flu to someone else, it wouldn’t cure your flu.

Lan protects Megaman from Elecman’s assaults with a Barrier Battle Chip, then sends him on the offensive with a Blaster and his CyberSword. Elecman counters with his ElecSword to make that familiar ‘they both slash, stand still and wait to see who falls’ scene. Elecman falls, Count Zap is defeated and the viruses are all gone. However, Lan’s still trapped in a speeding out of control train that is nearing a dead end. He’s able to activate the emergency brake since they’re now back in control of the train.

He activates them too late, so he crashes and dies.

SSBS MNTW EP2 screen4
Don’t pay attention to this lying screencap.

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You may be wondering what the fortune teller side plot thing was about….Me too.

All it amounted to was Lan’s fortune of seeing a great wave of water coming true (the firefighters doused the train’s cab with water even though 1) the train cab and control panel weren’t on fire. It was definitely overheating and smoking, but no fire 2) small amounts of smoke should not warrant such a massive response 3) even a minor fire would be the least of the train company’s concerns right now, 4) You’re not supposed to put out electrical fires with water and 5) they give zero shits that they’re shooting all this water at a small boy.) and that doesn’t matter at all.

You may also be wondering what the point was of Dex spending this whole episode with a robot cat latched to his leg…..pretty much also nothing outside of not allowing Dex to help in the final battle.

This episode was…okay. It was pretty much the exact same plot from the last episode barring the stuff with Megaman’s introduction. There was a lot of stuff that didn’t need to be in this episode, and Elecman’s not all that memorable here. Count Zap’s even less notable. He’s just eccentric and likes to play guitar.

Other than that, there’s not much to say. I like the cute robot dog, and I’ve already expressed my confusion on the logic behind it. Was it really just a plot device to get Lan and Maylu onto that train? Surely they could’ve been doing something else like going home or heading to school.

Rating: 5/10

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